about

Art Direction

She draws her inspiration from mangas, Adventure Time, Metal Hurlant, the films of Miyazaki and his <span style="text-decoration: underline;">nuanced</span> <span style="text-decoration: underline;">stories</span>, not imposing Manichean visions, but plural ones as in the world we compose. <span class="s1">She also creates <span style="text-decoration: underline;">mappings</span> for events and animations on immersive devices, such as at the Atelier des Lumières in Paris. Her style is situated on the border between <span style="text-decoration: underline;">naive</span>, <span style="text-decoration: underline;">surreal</span>, and <span style="text-decoration: underline;">ironic</span> <span style="text-decoration: underline;">narration</span>, composed of <span style="text-decoration: underline;">cartoonish</span> <span style="text-decoration: underline;">characters</span> that are highly <span style="text-decoration: underline;">colorful</span> and <span style="text-decoration: underline;">nuanced</span>. In her works, she addresses different themes of <span style="text-decoration: underline;">childhood</span> such as experimentation, <span style="text-decoration: underline;">daydreaming</span>, <span style="text-decoration: underline;">family</span>, different links to their own environment. Working on large-scale curves allows her the freedom to fully express her movements while bringing her various characters to life.</span>

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